Roundup · Best Picks
Best AR Glasses for Gaming: Ranked on Refresh, Field of View and What They Plug Into
A pair of display glasses is the cheapest 100-inch screen you can buy and the only one that fits in a coat pocket, which is why every Steam Deck thread eventually turns into this question. Gaming judges them differently from films, though: a flat 120 Hz matters more than peak brightness, a screen anchored in the room beats one strapped to your face, and the cable your console actually has decides half the shortlist. Five pairs, every one in stock, ranked on the specs that change frame times rather than the ones that sell boxes.
Written by Mike M. · Owner, Iron Mako Media
Published
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Part of the Best Picks hub.

XREAL One Pro
The widest screen XREAL publishes and the steadiest one on this page: 57 degrees, native 3DoF from the in-house X1 chip, three-mode electrochromic dimming, Bose-tuned audio and two physical IPD ranges.
Quick picks
| # | Product | Best for | Score | Price |
|---|---|---|---|---|
| 01 | ![]() XREAL One Pro The widest screen XREAL publishes and the steadiest one on this page: 57 degrees, native 3DoF from the in-house X1 chip, three-mode electrochromic dimming, Bose-tuned audio and two physical IPD ranges. The catch is the panel - 1920x1080 per eye, which is fewer pixels than XREAL's own cheaper 1S. | Anyone who wants the biggest, best-anchored virtual screen and will pay the category's top price for it | 8.9 | |
| 02 | ![]() VITURE Luma Pro The pair that fixes the category's worst problem: a myopia dial built into the glasses, to -4.0D, so a short-sighted viewer needs no insert and no optician. Add 1200p, a 152-inch screen, 1,000 nits, 52 degrees, HARMAN audio and real-time 2D-to-3D for $499. | Short-sighted viewers who do not want an insert, and anyone who wants 1200p with HARMAN audio | 9.2 | |
| 03 | ![]() RayNeo Air 4 Pro The budget pair that is brighter than the premium ones: 1,200 nits against XREAL's 700, a 0.6-inch SeeYa micro-OLED at 1920x1080 and 120 Hz, four Bang & Olufsen-tuned speakers, HDR10 and 76 grams - at $299 list, roughly half the One Pro. | Watching on a bright plane or a sunny train, at the lowest price that still gets a real micro-OLED | 8.5 | |
| 04 | ![]() XREAL 1S The value pick, and the quiet spec upset of the category: 3840x1200 across both eyes on a 0.68-inch Sony micro-OLED, 700 nits peak, 3-level plus auto dimming, Bose audio and a 31-to-500-inch adjustable screen - for $399, with more pixels than the $599 One Pro. | The best image per dollar on this page, if you can live with 52 degrees instead of 57 | 8.8 | |
| 05 | ![]() VITURE Luma The cheapest Luma and the one with the widest built-in myopia dial: -6.0D against the Pro's -4.0D, with 1200p, a 146-inch screen, 50 degrees, an electrochromic film and 3DoF, for $399. VITURE drops the front RGB camera to get there, which a movie never needed. | A -5.00 or -6.00 prescription, and the lowest price that still gets you 1200p | 8.9 |
Scores are our editorial judgment from manufacturer specs and named reviews, weighted on the published rubric and shown on our 8.4-9.8 recommendation scale.
How this list was ranked
Every pair on this page is scored on the same published rubric as everything else on the site, and the display criterion carries the most weight in this category. On top of that, four gaming-specific questions decided the order - and they are different from the ones that decided the movies ranking, which is why the order is different too.
- Is the refresh rate flat, or “up to”? A film is 24 frames a second and does not care. A game does. A pair that advertises “90 Hz, up to 120” is telling you the 120 depends on the mode, the resolution and the host - and you will not always get it.
- Where does the head tracking happen? With tracking in the glasses, the screen hangs in the room and your head moves around it. Without it, the screen is welded to your face and every turn drags the whole picture, which is the single most fatiguing thing about a long session.
- How wide is the picture? Field of view is the difference between a monitor floating in front of you and a screen you are sitting inside. It is the first thing you notice and the last thing you stop noticing.
- What does it take to reach your console? The glasses are a DisplayPort monitor in a strange shape. If your machine does not put DisplayPort on a USB-C port, you are buying an adapter, and that adapter is part of the price.
What did not get weight: brightness beyond the point of usability, speaker tuning, and anything a maker publishes for a product “series” rather than the model you would actually put in a basket. Where a maker publishes no figure at all, the table below says so rather than borrowing one.
| XREAL One Pro | VITURE Luma Pro | RayNeo Air 4 Pro | XREAL 1S | VITURE Luma | |
|---|---|---|---|---|---|
| List price | $599 | $499 | $299 | $399 | $399 |
| Refresh | 120 Hz | 120 Hz | 120 Hz | 90 Hz, up to 120 Hz | Not published per model |
| Resolution | 1920 x 1080 per eye | 1200p per eye | 1920 x 1080 per eye | 3840 x 1200 binocular | 1200p per eye |
| Field of view | 57° | 52° (listing / Tom's Guide) | Not published | 52° | 50° (listing / Tom's Guide) |
| Tracking in the glasses | Yes - X1 chip, native 3DoF | 3DoF; 6DoF needs a neckband or desktop | No in-glasses tracking chip | Yes - X1 chip, native 3DoF | 3DoF |
| Brightness | 700 nits | 1,000 nits | 1,200 nits | 700 nits | Published for the series |
| Myopia dial | No - optician inserts | Built in, to -4.0D | No | No - optician inserts | Built in, to -6.0D |
| Dimming | Three-mode electrochromic | Electrochromic film | Not published | Three-level plus auto | Electrochromic film |
| Weight | 87 g | Listings disagree | 76 g | Not published | Not published |
| Audio | Tuned by Bose | Tuned by HARMAN | Four speakers tuned by Bang & Olufsen | Tuned by Bose | Tuned by HARMAN |
Why the XREAL One Pro wins for gaming specifically
Three reasons, in order. It has the widest field of view either brand publishes at 57 degrees, so the screen reads as a space you are in rather than a panel you are looking at. It runs a flat 120 Hz rather than a conditional one. And the X1 chip does 3DoF inside the glasses, which is the feature that makes a two-hour session bearable: Body Anchor leaves the screen hanging in the room while you turn your head, and Smooth Follow lets it drift after you rather than snapping with you. XREAL claims 3 ms motion-to-photon for that loop, and crucially it works off whatever you plugged into - a Deck, a Switch, a phone - with no Beam box in the chain adding latency and another battery to charge.
It is also the only pair here with hardware IPD: two physical ranges, 57-66 mm and 66-75 mm, on top of the software adjustment. If your eyes sit well outside average and software shifting has given you eye strain before, that is the spec that fixes it.
The honest cost is pixels and money. At $599 it is the most expensive pair here, and at 1920 x 1080 per eye on a 0.55-inch panel spread across 57 degrees it is also less dense than XREAL's own cheaper 1S. You are buying size, flatness of refresh and the tracking hardware, not sharpness. The brand-level trade is laid out in full on XREAL vs VITURE.
The short-sighted shortcut, and why it can outrank everything
If you wear glasses, stop comparing degrees for a moment. Both VITURE Lumas have a myopia dial built into the frame - to -4.0D on the Luma Pro, to -6.0D on the cheaper Luma. You turn a wheel and the picture is sharp. No insert to order, no optician appointment, no two-week wait before you can use the thing you bought, and nothing small and expensive to lose down the side of a sofa.
XREAL has no equivalent; corrective lenses come from partner opticians as inserts, which is real money and real delay stacked on a $599 or $399 sticker. For a lot of buyers that single difference outweighs the five degrees and the tracking chip, and it is why the Luma Pro sits second here rather than fourth.
The counter-intuitive part is worth repeating: the cheaper VITURE has the better dial. VITURE told Tom's Guide that more adjustment hurt peripheral quality on the wider optics, so the $499 Pro stops at -4.0D while the $399 Luma reaches -6.0D. If your prescription is past -4.00, the cheaper pair is the correct pair.
The Steam Deck answer, specifically
A Deck is the best-matched host in the category: it has USB-C DisplayPort out, it is already a handheld you play sitting down, and a pair of glasses turns a 7-inch screen into a wall-sized one without adding a monitor to your bag. Two things to plan for.
First, power. None of these glasses has a battery; they pull from the host, and on a handheld that is visible in runtime. Plan on a USB-C power bank with pass-through for anything longer than a short session - the same accessory the rest of this site recommends for a different reason, in the accessories guide.
Second, resolution and frame budget. A Deck is not rendering 1200p per eye at 120 frames in a demanding title, and no pair of glasses changes that. What the glasses change is apparent size, not performance. If your frame rate is the problem, these are the wrong purchase.
Where the RayNeo earns its place
At $299 the Air 4 Pro is the cheapest way into this category that still uses a real micro-OLED panel, and it is the brightest pair on the page - 1,200 nits, nearly double XREAL's 700 - with HDR10 and four Bang & Olufsen-tuned speakers. At 76 grams it is also the lightest, which matters more over a long session than any single spec in the table.
What it gives up is the two things that decided the top of this list. Neither RayNeo nor the live listing publishes a field of view for the Air 4 Pro that we could find, and the Air 3s Pro it follows was 46 or 47 degrees depending on the outlet - materially narrower than XREAL's 57. And there is no in-glasses tracking chip, so the screen follows your head rather than staying anchored in the room. For a bright room or a plane seat at $299, that is a fair trade. For a long evening of anchored big-screen play, it is the compromise you feel.
The one that has the most pixels and still finished fourth
The XREAL 1S is the sharpest thing either brand sells: 3840 x 1200 across both eyes on a 0.68-inch Sony micro-OLED over 52 degrees - more pixels, in a denser arrangement, than XREAL's own $200-dearer One Pro. It also has the X1 chip, so it keeps the in-glasses 3DoF, and it adds auto-dimming on top of the three-level electrochromic.
It finished fourth on one spec: 90 Hz, up to 120, where the three pairs above it are flat 120. For films that is irrelevant and the 1S is arguably the best buy in the category. For gaming it is the exact thing this list ranks on, so it sits here - and if you mostly watch rather than play, buy it anyway and read the movies roundup instead.
What none of these will do
They will not play anything on their own - there is no battery, no chip running a game, no store and no standalone mode. They are not VR: the screen is a flat window in front of you, not a world around you, and there is no positional tracking of your body, which is covered on smart glasses vs VR headset. They have no camera, so they cannot do pass-through or mixed reality, and nothing here is “AR” in the sense of digital objects anchored to real ones - the line is drawn on smart glasses vs AR glasses. And they will not replace a monitor for competitive play: a dedicated gaming display still wins on latency, refresh and color accuracy, and costs less.
The picks in detail
Every pick, reviewed

Key specs
- Field of view
- 57°
- Per eye
- 1920 × 1080 · 120 Hz
- Weight
- 87 g
Rubric · criterion, out of 10
- Display usefulness
- 10
- Camera & capture
- 1
- Battery & case
- 6
- Fit & lens options
- 8
- Everyday value
- 6
Published on our 8.4–9.8 recommendation scale.
Pick 01 · Display glasses · REF BES-01
XREAL One Pro
XREAL
The widest screen XREAL publishes and the steadiest one on this page: 57 degrees, native 3DoF from the in-house X1 chip, three-mode electrochromic dimming, Bose-tuned audio and two physical IPD ranges. The catch is the panel - 1920x1080 per eye, which is fewer pixels than XREAL's own cheaper 1S.
Best for
Anyone who wants the biggest, best-anchored virtual screen and will pay the category's top price for it
#1 for gaming. The widest published field of view in the category at 57 degrees, a flat 120 Hz, and the X1 chip doing native 3DoF inside the glasses so the screen stays anchored in the room with no extra box in the chain. The only pair here with hardware IPD, in two physical ranges. You are paying $599 for size, tracking and a flat refresh - not for sharpness, because XREAL's own cheaper 1S has more pixels.
Why we picked it
- 57 degrees is the widest field of view XREAL publishes for the One series, and the widest of the five pairs here
- The in-house X1 chip does 3DoF in the glasses, so Body Anchor and Smooth Follow work off any connected device with no separate Beam box — XREAL claims 3 ms motion-to-photon
- Two physical IPD settings (57-66 mm and 66-75 mm) on top of software IPD, the only hardware IPD option on this page
- Three-mode electrochromic dimming, so one pair goes from see-through to blacked out for a film
- Audio tuned by Bose, with a stereo mic layout
Specs from XREAL — official One-series spec table (FoV, panel, resolution, refresh, brightness, weight, IPD, dimming).

Key specs
- Myopia dial
- To -4.0D, built in
- Per eye
- 1200p · 120 Hz
- Brightness
- 1,000 nits
Rubric · criterion, out of 10
- Display usefulness
- 9
- Camera & capture
- 2
- Battery & case
- 6
- Fit & lens options
- 9
- Everyday value
- 8
Published on our 8.4–9.8 recommendation scale.
Pick 02 · Display glasses · REF BES-02
VITURE Luma Pro
VITURE
The pair that fixes the category's worst problem: a myopia dial built into the glasses, to -4.0D, so a short-sighted viewer needs no insert and no optician. Add 1200p, a 152-inch screen, 1,000 nits, 52 degrees, HARMAN audio and real-time 2D-to-3D for $499.
Best for
Short-sighted viewers who do not want an insert, and anyone who wants 1200p with HARMAN audio
#2, and #1 if you are short-sighted. 1200p per eye at 120 Hz and 1,000 nits, with a myopia dial built into the frame to -4.0D - no insert, no optician, no wait. HARMAN-tuned audio, an electrochromic film for blackout play, and fits to 70 mm iPD in Regular or 74 mm in Large. Second because VITURE publishes no field of view in degrees of its own, and the fuller 6DoF feature set needs a neckband or a desktop.
Why we picked it
- A built-in myopia dial to -4.0D — no prescription insert, no optician visit, which is the most practical feature in this whole category
- 1200p per eye rather than 1080p, on a 152-inch virtual screen at 1,000 nits and 120 Hz
- VITURE claims up to 1500 nits across the Luma series and DeltaE under 2 for color accuracy
- HARMAN-tuned audio, an electrochromic film for blackout viewing, and real-time 2D-to-3D conversion
- Fits up to 70 mm iPD in Regular and 74 mm in Large, so there is a genuine wide-face option
Specs from VITURE — Luma Series page (model prices, myopia adjustment per model, 1200p, brightness, HARMAN audio, iPD).

Key specs
- Brightness
- 1,200 nits
- Per eye
- 1920 × 1080 · 120 Hz
- Weight
- 76 g
Rubric · criterion, out of 10
- Display usefulness
- 8
- Camera & capture
- 1
- Battery & case
- 6
- Fit & lens options
- 6
- Everyday value
- 10
Published on our 8.4–9.8 recommendation scale.
Pick 03 · Display glasses · REF BES-03
RayNeo Air 4 Pro
RayNeo
The budget pair that is brighter than the premium ones: 1,200 nits against XREAL's 700, a 0.6-inch SeeYa micro-OLED at 1920x1080 and 120 Hz, four Bang & Olufsen-tuned speakers, HDR10 and 76 grams - at $299 list, roughly half the One Pro.
Best for
Watching on a bright plane or a sunny train, at the lowest price that still gets a real micro-OLED
#3 and the Steam Deck value pick. $299 for a real micro-OLED at 1920 x 1080 and 120 Hz, the brightest panel here at 1,200 nits, HDR10, four Bang & Olufsen-tuned speakers, and the lightest frame on the page at 76 grams. Third because there is no in-glasses tracking chip and no published field of view - the Air line has always been the narrow one.
Why we picked it
- 1,200 nits is the brightest figure published for any pair on this page — nearly double XREAL's 700, which is what a lit cabin actually asks for
- Marketed as the first AR glasses with HDR10 support, and reviewers treat the HDR and the audio as this generation's real upgrades
- Four speakers tuned by Bang & Olufsen, a step up from the tuning on the cheaper Air models
- 76 g, the lightest pair here, on a 0.6-inch SeeYa micro-OLED at 1920 x 1080 and 120 Hz
- $299 list, and sale prices in the $240s-$270s have been widely reported
Specs from Tom's Hardware — RayNeo Air 4 Pro review (HDR10, B&O audio, 1,200 nits, 76 g, 0.6-inch SeeYa panel).

Key specs
- Resolution
- 3840 × 1200 binocular
- Field of view
- 52°
- Screen
- 31″–500″ at 1–10 m
Rubric · criterion, out of 10
- Display usefulness
- 9
- Camera & capture
- 1
- Battery & case
- 6
- Fit & lens options
- 7
- Everyday value
- 9
Published on our 8.4–9.8 recommendation scale.
Pick 04 · Display glasses · REF BES-04
XREAL 1S
XREAL
The value pick, and the quiet spec upset of the category: 3840x1200 across both eyes on a 0.68-inch Sony micro-OLED, 700 nits peak, 3-level plus auto dimming, Bose audio and a 31-to-500-inch adjustable screen - for $399, with more pixels than the $599 One Pro.
Best for
The best image per dollar on this page, if you can live with 52 degrees instead of 57
#4 on refresh, #1 on pixels. 3840 x 1200 across both eyes on a 0.68-inch Sony panel over 52 degrees is the densest image either brand publishes, and it keeps the X1 chip and native 3DoF. It sits fourth on this page only because the refresh is 90 Hz with up to 120 rather than a flat 120 - for films, buy this one.
Why we picked it
- 3840 x 1200 binocular — 1,200 lines per eye, where the One Pro and the RayNeo both stop at 1,080
- A 0.68-inch Sony micro-OLED over 52 degrees, so the pixel density is higher than the One Pro's 0.55-inch panel over 57
- Auto-dimming on top of 3-level electrochromic dimming; the One Pro's dimming is manual
- Adjustable virtual screen from 31 to 500 inches at a 1-to-10-meter display distance, the widest published range here
- $399 list, $200 under the One Pro, and the Amazon listing states the X1 chip and native 3DoF
Specs from XREAL — official One-series spec table (FoV, panel, resolution, refresh, brightness, weight, IPD, dimming).

Key specs
- Myopia dial
- To -6.0D, built in
- Per eye
- 1200p
- Field of view
- 50°
Rubric · criterion, out of 10
- Display usefulness
- 8
- Camera & capture
- 1
- Battery & case
- 6
- Fit & lens options
- 9
- Everyday value
- 9
Published on our 8.4–9.8 recommendation scale.
Pick 05 · Display glasses · REF BES-05
VITURE Luma
VITURE
The cheapest Luma and the one with the widest built-in myopia dial: -6.0D against the Pro's -4.0D, with 1200p, a 146-inch screen, 50 degrees, an electrochromic film and 3DoF, for $399. VITURE drops the front RGB camera to get there, which a movie never needed.
Best for
A -5.00 or -6.00 prescription, and the lowest price that still gets you 1200p
#5, and the right pick past -4.00. The widest built-in myopia dial in the category at -6.0D, with the same 1200p per eye on a 146-inch virtual screen, for $399. Fifth because it is 50 degrees, VITURE publishes no per-model refresh figure we could find, and dropping the front RGB sensor means the Pro's spatial extras do not all apply.
Why we picked it
- Myopia adjustment to -6.0D, the widest built-in dial on this page, confirmed on both VITURE's own page and the live listing
- 1200p per eye on a 146-inch virtual screen, so the resolution advantage over the 1080p pairs survives the price cut
- $399 list, the cheapest of the four premium pairs here, and $100 under the Luma Pro
- Electrochromic film and 3DoF are both still in, and the listing names iPhone 15-and-later, Android, Mac and PC support
- No front camera and no RGB sensor — one fewer thing to explain to the person in the next seat
Specs from VITURE — Luma Series page (model prices, myopia adjustment per model, 1200p, brightness, HARMAN audio, iPD).
Buying guide
Pick by what you play on
Steam Deck, ROG Ally or Legion Go - any pair here plugs straight in. Start with the RayNeo at $299 if budget is the constraint, the One Pro if it is not. PS5 or Xbox - add an HDMI-to-USB-C adapter to the price and check whether the listing you are looking at already bundles one. Switch - handheld mode needs a USB-C video adapter; docked needs the HDMI route. Gaming PC - fine if your GPU or motherboard exposes DisplayPort over USB-C; otherwise, adapter. Phone - most flagship Androids work; iPhone needs a recent USB-C model with DisplayPort support.
Three things that disappoint people, and how to avoid them
Light leak at the bottom. Every pair in this class leaves a gap by your cheeks. The electrochromic dimming handles the lenses, not the perimeter; if you are playing something dark, play in a dark room, and look for the bundled light shield if the maker includes one.
Text clarity at the edges. Micro-OLED panels are sharpest in the middle. If you read a lot of small HUD text, the denser panels - the XREAL 1S and the two Lumas at 1200p - are the ones to shortlist, not the widest.
Runtime on a handheld. The glasses have no battery and take their power from the host. Budget a pass-through power bank for anything over about an hour on a Deck.
What to buy alongside
A USB-C power bank with pass-through, and the right adapter for your console - both in the accessories guide. Skip anything advertised as a prescription insert until you have decided between XREAL and VITURE: if you go VITURE, you do not need one at all.
If a camera is what you actually wanted
Then this is the wrong category entirely and the money is better spent elsewhere. Nothing on this page takes a photo, runs an assistant or works away from a cable. The pairs that do are ranked on best smart glasses, and the difference between the two categories is explained on smart glasses vs AR glasses.
FAQ
Frequently asked questions
What are the best AR glasses for gaming?
The XREAL One Pro, on three gaming-specific specs: 57 degrees of field of view (the widest either brand publishes), a flat 120 Hz refresh, and 3DoF head tracking built into the glasses via XREAL's X1 chip so the screen stays anchored in the room. If you are short-sighted, the VITURE Luma Pro is the better buy because its myopia dial removes the prescription-insert problem entirely.
Do AR glasses work with a Steam Deck?
Yes, directly. A Steam Deck puts DisplayPort video on its USB-C port, so every pair on this page plugs straight in with the cable in the box. The caveat is power: the glasses have no battery and draw from the Deck, so a pass-through power bank is worth budgeting for on longer sessions.
Do AR glasses work with a PS5 or Xbox?
Only with an adapter. Both consoles output HDMI, and these glasses are USB-C DisplayPort devices, so you need an HDMI-to-USB-C adapter with its own power. XREAL and RayNeo both sell one, and several Amazon listings for the glasses are in fact adapter bundles priced above the bare pair - check the listing title.
Is 120 Hz actually important for gaming glasses?
It is the spec that reorders this list. Three of the five pairs here run a flat 120 Hz; the XREAL 1S is 90 Hz with up to 120, which depends on mode and host. For films the difference is irrelevant, which is why the 1S ranks higher on the movies roundup than it does here.
Can you wear AR glasses over regular glasses?
Generally not comfortably, which is the problem the VITURE myopia dial solves - it corrects short-sightedness in the glasses themselves, to -4.0D on the Luma Pro and -6.0D on the Luma. XREAL's route is a prescription insert from a partner optician, which costs extra and takes time. Neither dial corrects astigmatism.
Are AR glasses better than a gaming monitor?
Not on the specs that decide competitive play - a dedicated gaming display still wins on latency, refresh and color accuracy, and costs less. What glasses win on is size per dollar and portability: a 100-inch-equivalent screen that fits in a coat pocket and works on a plane seat or a sofa.
Our recommendation
Our recommendation
Buy this one
XREAL One Pro
The widest screen XREAL publishes and the steadiest one on this page: 57 degrees, native 3DoF from the in-house X1 chip, three-mode electrochromic dimming, Bose-tuned audio and two physical IPD ranges.
Runner-up
VITURE Luma Pro
The pair that fixes the category's worst problem: a myopia dial built into the glasses, to -4.0D, so a short-sighted viewer needs no insert and no optician.
Keep reading
Related guides
- XREAL vs VITURE →
The brand-level trade, spec by spec.
- Best smart glasses for watching movies →
The same five pairs, ranked on different criteria.
- Smart glasses vs VR headset →
Where a headset still wins for games.
- Smart glasses vs AR glasses →
Why a tethered display is not AR.
- Best smart glasses with a display →
Including the untethered text-in-lens pairs.
- Cheapest smart glasses with a display →
The bottom of the display price ladder.
Sources
- —XREAL - official One-series spec table (57° FoV, 1920 x 1080 per eye, 120 Hz, 700 nits, 87 g, hardware IPD ranges, X1 chip and native 3DoF, dimming modes) · tutorials.xreal.com
- —VITURE - Luma Series page (model prices, myopia adjustment per model, 1200p, brightness, HARMAN audio, iPD ranges) · viture.com
- —Tom's Hardware - RayNeo Air 4 Pro review (HDR10, Bang & Olufsen audio, 1,200 nits, 76 g, 0.6-inch SeeYa micro-OLED, 1920 x 1080 at 120 Hz) · tomshardware.com